The role
Unknown Worlds needs a senior concept artist for Subnautica 2, creating vision-setting environment art for multiple feature teams. It's a 12-month remote contract with the chance to extend.
What you'll do
- Create environment concepts, hero props, landscape formations and moodboards
- Turn established art direction into concepts for each team's goals
- Embed in feature teams and help them move forward visually
- Spot chances for visual problem-solving beyond assigned tasks
- Agree scope, fidelity and finish for each concept with the team
What they're looking for
Must-haves
- 4+ years creating concept art for video games
- Portfolio showing environment concept art and cohesive worldbuilding
- Familiarity with science-fiction tropes
- Bold silhouettes, colour choices and clear sense of scale
- Strong English and self-directed communication
Nice to have
- 3D modeling experience in a concept pipeline
- Basic Unreal Engine knowledge
- Familiarity with creature concept art
Skills and platforms
- Environment concept art
- Worldbuilding
- Visual problem-solving
- Moodboards
- Color studies
- Silhouette studies
- 3D modeling
- Unreal Engine
- Creature concept art
- Science-fiction tropes
- Iterative design
- Communication
- Self-direction
- Concept art pipeline
Perks
- Annual professional development
- Home office stipends
- Paid time off for volunteer/non-profit work
The company

Unknown Worlds Entertainment
Computer Games
Unknown Worlds is an independent globally distributed game studio. Our goal is simple, but not easy - to unite the world through play.
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