The role
beffio studio needs a senior technical artist to build Unity shaders, artist-friendly tools and optimization workflows. You'll own technical art features from prototype to production alongside artists and engineers.
What you'll do
- Develop and refine real-time shaders and materials for stylized rendering
- Build tools, scripts and validators that automate artist workflows
- Profile and optimize geometry, materials, textures, shaders and VFX
- Work with engineers to resolve GPU and CPU performance bottlenecks
- Own technical art features from prototype to production
What they're looking for
Must-haves
- 5+ years as a Technical Artist in game development
- Shipped work on commercially released games
- Unity3D or comparable engine, with Shader Graph or HLSL
- Python, C# or similar scripting for tools and automation
- Fluent English and a portfolio with technical breakdowns
Nice to have
- Unity URP/HDRP and stylized game shader experience
- Mobile GPU optimization and Houdini or procedural content
- Compute shaders or GPU-driven rendering
Skills and platforms
- Unity3D
- Shader Graph
- HLSL
- Python
- C#
- Real-time rendering
- Technical art
- Optimization
- GPU profiling
- CPU profiling
- Asset pipelines
- VFX
- Material design
- Automation
- Troubleshooting
- Stylized rendering
Perks
- Remote-friendly international working environment
- Competitive compensation
- Flexible contract options
- Professional growth opportunities
- Annual team retreats
- Supportive studio culture
The company

beffio studio
Computer Games
We specialize in the creation of real-time 3D Assets for Unity3D & Unreal Engine 4. We do everything with a passion to achieve the highest image quality possible.
Summarised by Jobs That Travel from beffio studio's listing.

