The role
Naphora Games Group needs a playable programmer to build, iterate and optimize playable ads in Unity and Luna for its mobile games. You'll work with UA, Design, Art and AI Engineering, and help shape AI-assisted creative tools.
What you'll do
- Build and maintain playable ads and gameplay prototypes in Unity, C# and Luna Playable
- Produce high volumes of playable and video creative variations for testing
- Optimize playables for performance, loading time, file size and devices
- Iterate on creatives using test results, analytics and UA performance
- Work with AI Engineers on AI-generated creative and automation workflows
What they're looking for
Must-haves
- 4+ years in Unity development, technical art or creative development
- Strong Unity and C# and/or JavaScript
- Experience building gameplay systems, prototypes or playable ads
- Solid grasp of mobile optimization and performance constraints
- Availability for Saudi hours, Sunday to Thursday, 9:00-17:00 KSA
Nice to have
- Luna Playable and ad platforms such as AppLovin, Unity Ads, Meta or Google
- Motion graphics, VFX, shaders or technical art (After Effects, Blender)
- Portfolio, GitHub or playable examples
Skills and platforms
- Unity
- C#
- JavaScript
- Luna Playable
- Playable Ad Development
- Gameplay Prototyping
- Mobile Optimization
- Performance Optimization
- Creative Production
- Video Advertising
- Technical Art
- Animation
- VFX
- Shaders
- AI-Assisted Workflows
- Cross-Functional Collaboration
The company

NAPHORA GAMES GROUP
Computer Games
Naphora Games Group is a Riyadh-based mobile games studio building scalable, high-performance titles for global audiences.
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